@startuml
sprite $chess_queen [48x48/16] {
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}


!define FA6_CHESS_QUEEN(_alias) ENTITY(rectangle,black,chess_queen,_alias,FA6 CHESS_QUEEN)
!define FA6_CHESS_QUEEN(_alias, _label) ENTITY(rectangle,black,chess_queen,_label, _alias,FA6 CHESS_QUEEN)
!define FA6_CHESS_QUEEN(_alias, _label, _shape) ENTITY(_shape,black,chess_queen,_label, _alias,FA6 CHESS_QUEEN)
!define FA6_CHESS_QUEEN(_alias, _label, _shape, _color) ENTITY(_shape,_color,chess_queen,_label, _alias,FA6 CHESS_QUEEN)
skinparam folderBackgroundColor<<FA6 CHESS_QUEEN>> White
@enduml